Students are introduced to the basics of computer science and the micro:bit. They learn how to write their first program, explore the device's features, and customize a simple project, such as displaying animations or text on the micro:bit.
This month focuses on understanding algorithms. Students learn how to design step-by-step solutions to problems and implement them on the micro:bit, culminating in a project that demonstrates their understanding of algorithms, such as creating simple decision-making programs.
Students explore how variables are used to store and update data in programming. They create programs that count, track changes, or solve real-world problems, such as building a step counter or a scoreboard.
Students learn to use "if-then" conditional statements to create programs that make decisions. They build interactive projects, such as games or tools that respond to button presses or environmental changes, and finish the month with a holiday-themed project.
This month introduces loops and their ability to simplify repetitive tasks. Students create programs that repeat actions, such as animations, countdowns, or blinking lights, and apply these concepts in creative projects.
Students learn to use the micro:bit's coordinate grid to design animations and understand Boolean logic for decision-making. They create projects that combine these concepts, such as drawing tools or interactive games.
Students are introduced to binary numbers and how data is represented. They also learn to use the micro:bit’s radio feature for wireless communication by creating programs where devices "talk" to each other.
This month focuses on using the accelerometer to detect motion and introducing arrays for storing multiple values. Students build projects like step counters or score trackers, combining sensors and data storage.
Students apply everything they’ve learned to design and build their own creative project. They brainstorm, plan, and develop their ideas, then showcase their final projects, such as games, tools, or real-world problem-solving devices.